The Crew 2 (Season 7 to 11)
Sound design : vehicles, vanities, UI
Implementation : Wwise and game engine
Cinematic : sound design, music editing
Dynamic and linear mixing in 5.1
VO localization, treatment, implementation
The Crew 2 Live (Ubisoft)
Sound design of the boot screen cinematic (non music version)
The Crew 2 Live (Ubisoft)
Selection of various vehicles - Audio design and implementation
Music co-direction for the season 10
The Crew 2 Live (Ubisoft)
Car customizations - Audio design and implementation
Ambiences sound design and implementation in the crew 2 (season 7 to 11)
Dungeons and dragons :
Dark Alliance
Sound design SFX, Foley , UI Ambiences systems creations and
implementation in Wwise /Unreal
Sound design and sound editing for all game cinematics/cutscenes
Dungeons and Dragons : Dark Alliance (Wizard/Tuque Games)
Sound design + implementation
Dungeons and Dragons : Dark Alliance (Wizard/Tuque Games)
Sound design for all game cinematics (except intro and outro)